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Charms prompt
Charms are a special type of item in Hollow Knight that give various bonuses to The Knight. Charms use Notches when equipped and can only be equipped and unequipped while sitting on a bench. There are a total of 45 Charms, though only a max of 40 can be kept at one time, as 5 Charms are able to be replaced with different ones throughout the game (Fragile Greed, Fragile Heart, Fragile Strength, Kingsoul, and Grimmchild).
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Notches

Notch
Charm Notches are required to equip Charms. Different charms require a different amount of free notches. The player starts with 3 Notches. 8 more can be found throughout the game.
Source Conditions / Requirements
1. Sold by Salubra in Forgotten Crossroads for Geo‍120 Collect 5 Charms
2. Sold by Salubra in Forgotten Crossroads for Geo‍500 Collect 10 Charms
3. Sold by Salubra in Forgotten Crossroads for Geo‍900 Collect 18 Charms
4. Sold by Salubra in Forgotten Crossroads for Geo‍1400 Collect 25 Charms
5. Found north-east of Cornifer in Fog Canyon(hidden area) Unlock Isma's Tear or Shade Cloak
6. Found in Fungal Wastes Defeat 2 Shrumal Ogres
7. Reward in Colosseum of Fools Complete the Trial of Warriors
8. Found in Dirtmouth Defeat Grimm
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Overcharmed

If the player tries to equip a charm that takes more notches to equip than they have, it will eventually be equipped after 5 tries. However, the Knight will become Overcharmed. While in this state, the health bar will have a purple aura and the Knight will take twice as much damage from all sources. To remove the effect, simply remove the charm that broke the notch limit.

It should be noted that this cannot be performed if the player has used all Notches, and only one charm can be equipped past the notch limit. As such, if the player wishes to play while Overcharmed, it is advantageous to equip a high-notch charm in the final slot, as the amount of notches over the limit does not affect the Overcharm penalty.

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List of Charms

Icon Name & Effect Notches
Wayward Compass Wayward Compass


Whispers its location to the bearer whenever a map is open.

SoulCost
Gathering Swarm Gathering Swarm


A swarm will follow the bearer and gather up any loose Geo.

SoulCost
Stalwart Shell Stalwart Shell


When recovering from damage, the bearer will remain invulnerable for longer.

SoulCostSoulCost
Soul Catcher Soul Catcher


Increases the amount of SOUL gained when striking an enemy with the nail.

SoulCostSoulCost
Shaman Stone Shaman Stone


Increases the power of spells, dealing more damage to foes.

SoulCostSoulCostSoulCost
Soul Eater Soul Eater


Greatly increases the amount of SOUL gained when striking an enemy with the nail.

SoulCostSoulCostSoulCostSoulCost
Dashmaster Dashmaster


The bearer will be able to DASH more often as well as dash downwards.

SoulCostSoulCost
Thorns of Agony Thorns of Agony


When taking damage, sprout thorny vines that damage nearby foes.

SoulCost
Fury of the Fallen Fury of the Fallen


When close to death, the bearer's strength will increase.

SoulCostSoulCost
Fragile Heart Fragile Heart


Increases the health of the bearer.

This charm is fragile, and will break if its bearer is killed.

SoulCostSoulCost
Unbreakable Heart Unbreakable Heart Grimm Troupe Icon


Increases the health of the bearer.

This charm is unbreakable.

SoulCostSoulCost
Fragile Greed Fragile Greed


Causes the bearer to find more Geo when defeating enemies.

This charm is fragile, and will break if its bearer is killed.

SoulCostSoulCost
Unbreakable Greed Unbreakable Greed Grimm Troupe Icon


Causes the bearer to find more Geo when defeating enemies.

This charm is unbreakable.

SoulCostSoulCost
Fragile Strength Fragile Strength


Strengthens the bearer, increasing the damage they deal to enemies with their nail.

This charm is fragile, and will break if its bearer is killed.

SoulCostSoulCostSoulCost
Unbreakable Strength Unbreakable Strength Grimm Troupe Icon


Strengthens the bearer, increasing the damage they deal to enemies with their nail.

This charm is unbreakable.

SoulCostSoulCostSoulCost
Spell Twister Spell Twister


Reduces the SOUL cost of casting spells.

SoulCostSoulCost
Steady Body Steady Body


Keeps its bearer from recoiling backwards when they strike an enemy with a nail.

SoulCost
Heavy Blow Heavy Blow


Increases the force of the bearer's nail, causing enemies to recoil further when hit.

SoulCostSoulCost
Quick Slash Quick Slash


Allows the bearer to slash much more rapidly with their nail.

SoulCostSoulCostSoulCost
Longnail Longnail


Increases the range of the bearer's nail.

SoulCostSoulCost
Mark of Pride Mark of Pride


Greatly increases the range of the bearer's nail.

SoulCostSoulCostSoulCost
Baldur Shell Baldur Shell


Protects its bearer with a hard shell while focusing SOUL.

SoulCostSoulCost
Flukenest Flukenest


Transforms the Vengeful Spirit spell into a horde of volatile baby flukes.

SoulCostSoulCostSoulCost
Defender's Crest Defender's Crest


Causes the bearer to emit a heroic odour.

SoulCost
Glowing Womb Glowing Womb


Drains the SOUL of its bearer and uses it to birth hatchlings.

SoulCostSoulCost
Quick Focus Quick Focus


Increases the speed of focusing SOUL, allowing the bearer to heal faster.

SoulCostSoulCostSoulCost
Deep Focus Deep Focus


The bearer will focus SOUL at a slower rate, but the healing effect will double.

SoulCostSoulCostSoulCostSoulCost
Lifeblood Heart Lifeblood Heart


When resting, the bearer will gain a coating of lifeblood that protects from a modest amount of damage.

SoulCostSoulCost
Lifeblood Core Lifeblood Core


When resting, the bearer will gain a coating of lifeblood that protects from a large amount of damage.

SoulCostSoulCostSoulCost
Joni's Blessing Joni's Blessing


The bearer will have a healthier shell and can take more damage, but they will not be able to heal themselves by focusing SOUL.

SoulCostSoulCostSoulCostSoulCost
Grubsong Grubsong


Gain SOUL when taking damage.

SoulCost
Grubberfly's Elegy Grubberfly's Elegy


Imbues weapons with a holy strength. When the bearer is at full health, they will fire beams of white-hot energy from their nail.

SoulCostSoulCostSoulCost
Hiveblood Hiveblood


Heals the bearer's wounds over time, allowing them to regain health without focusing SOUL.

SoulCostSoulCostSoulCostSoulCost
Spore Shroom Spore Shroom


When focusing SOUL, emit a spore cloud that slowly damages enemies.

SoulCost
Sharp Shadow Sharp Shadow


When using SHADOW DASH, the bearer's body will sharpen and damage enemies.

SoulCostSoulCost
Shape of Unn Shape of Unn


While focusing SOUL, the bearer will take on a new shape and can move freely to avoid enemies.

SoulCostSoulCost
Nailmaster's Glory Nailmaster's Glory


Increases the bearer's mastery of Nail Arts, allowing them to focus their power faster and unleash arts sooner.

SoulCost
Dream Wielder Dream Wielder


Allows the bearer to charge the DREAM NAIL faster and collect more SOUL when striking foes.

SoulCost
Kingsoul Kingsoul


Holy charm symbolising a union between higher beings. The bearer will slowly absorb the limitless SOUL contained within. Opens the way to a birthplace.

SoulCostSoulCostSoulCostSoulCostSoulCost
Void Heart Void Heart


Unifies the void under the bearer's will. This charm is a part of its bearer and can not be unequipped.

Dreamshield Dreamshield Grimm Troupe Icon


Conjures a shield that follows the bearer and attempts to protect them.

SoulCostSoulCostSoulCost
Weaversong Weaversong Grimm Troupe Icon


Summons weaverlings to give the lonely bearer some companionship and protection.

SoulCostSoulCost
Sprintmaster Sprintmaster Grimm Troupe Icon


Increases the running speed of the bearer, allowing them to avoid danger or overtake rivals.

SoulCost
Grimmchild Grimmchild Grimm Troupe Icon


Worn by those who take part in the Grimm Troupe's Ritual. The bearer must seek the Grimmkin and collect their flames. Uncollected flames will appear on the bearer's map.

SoulCostSoulCost
Carefree Melody Carefree Melody Grimm Troupe Icon


Contains a song of protection that may defend the bearer from damage.

SoulCostSoulCostSoulCost

Trivia

  • In the base game, collecting 40 charms allows the player to purchase Salubra's Blessing. However, if the player has acquired any additional content, all charms added by them must also be collected.