Strengthens the bearer, increasing the damage they deal to enemies with their nail.
This charm is fragile, and will break if its bearer is killed.
This charm is extremely powerful, at the cost of just only one more slot it permanently provides the same benefit as Fury of the Fallen without the obviously risky need to be at one health. It does stack with Fury of the Fallen, providing a 162.5% damage increase when both charms are equipped and the player is at one health.
The obvious downside is that once broken, Leg Eater will only repair it for a price. Late-game, the Geo may not be much of an issue, but the trip will be.
This charm is quite potent, despite the fact that it breaks upon death. One way to make use of the charm is to only use it in situations where dying is unlikely, such as exploration, in tandem with survivability-increasing charms, while avoiding its use in boss battles, except for Dream Boss battles (as the charm will NOT break when dying in a dream). Another is to pause the game right before dying, quit to the menu and reload the game, which makes the charm viable even in boss battles.
Lastly, it should be noted that its drawback is completely negated in Steel Soul runs since the run is over upon death anyway, making Fragile Strength one of the most powerful and useful charms on a Steel Soul run.
How to Acquire
The Grimm Troupe Content
Once the player has summoned the Grimm Troupe, Divine becomes accessible in Dirtmouth. To get the unbreakable version of Fragile Strength, the player must equip it then when speaking to her, give it to her when prompted. She will eat the charm, then ask for 15000. Once the Geo is paid, she gives the player the unbreakable version of the charm.
|For charm interaction damage, see Damage Values and Enemy Health|