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Hunter's Journal

Bestiary
Protector of the Greenpath, trained in the ways of the Nail and the Shell.
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They hide as bush like mounds and look soft, but beware these warriors! They are relentless in combat, fiercely guarding something hidden deep in Greenpath.
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Hr

Behaviour and Tactics

  • Block: blocks with its shield when engaged, preventing damage from all sides.
  • Sword attack: strikes once or twice to the front, lunging forward with each swipe.
  • Ranged attack: spits a tumbleweed of thorns at the foe, making an upside down 'U' shape. This projectile can be destroyed.
  • Disengage: occasionally jumps backwards, disengaging from melee battle, usually followed by its ranged attack. Often it will chain this into a melee attack, baiting its opponent into pursing them.

There are several easy ways to dispose of it. 3 Vengeful Spirit attacks and 1 unupgraded Nail hit is the easiest way to kill it in the early game.

Baiting its melee by standing in front of it and jumping over it to land a few hits from above is a safe strategy as well. Another strategy is to use the Mothwing Cloak, bait its ranged attack, then dash in to get a hit in before it can raise its shield again.

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Dream Nail Dialogue
  • ...New light, in our leaves...
  • ...Kill, for light...For Unn...
  • ...Protect...Destroy...


At Lake of Unn:

  • ...She is calling... Home so close...
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Locations

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Trivia

  • A non-respawning Moss Knight is found at the Lake of Unn with unique Dream Nail dialogue.

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